Tuesday, July 24, 2012

I painted stuff!

Jason's Eldar Ranger Allies!

Nate's Vulkan He'Stan painted to be a  Blood Angel Librarian

Tenzion's Nurgle Daemon Prince

Tenzion's first idea for his Necron scheme

Nate's Furioso Dreadnought

My High Elf Prince on a Griffon

Warboss Rob's Captain Lysander

Jason's Eldrad Ally

A color scheme I came up with for Tenzion's Nids.




Video Of New White Dwarf!

Title says it all, take a gander, those new Slaneesh Chariots are sweet, I also like the Nurgling bases.  Video is not in english, just a heads up.  Also includes a leaflet codex update, I must procure this for Mrs Throatpunch's Daemons!!

Monday, July 23, 2012

Chaos is coming...



Hey Godfather/Tenzion here. Looks like Games Day is going to be pretty sweet seeing as they might release something there. We will see in T minus 5 days!

Monday, July 16, 2012

Games Day Chicago!

Good morning all, Throatpunch here.
Gamesday Chicago is rapidly approaching, and tickets have been bought, rooms have been reserved, Forge World order is in, and now we wait.  A few of the Four Horsemen will be making an appearance, Tenzion/Godfather aka Jared, Billy aka T4nksmasher, Nate and Warboss Rob, and myself. Lord Macragge aka AJ may be there as well, I haven't had confirmation on that as of yet.

I know that Billy is looking at taking in some of the painting, and I am looking forward to getting some games in.  I think it would be cool to meet Phil Kelly as well while I am there.  I also want to check out the Armies on Parade, and watch the costume contest.  I will be picking up Corsair conversion kits to get that army going.

I am hoping to do a write up and get a ton of pictures to share as well.
Here is the schedule from GW's website.
GAMES DAY SCHEDULE
9am
Golden Demon Registration
Armies on Parade Registration
Conversion Contest Registration
Careers with Games Workshop Seminar
10am
GAMES DAY DOORS OPEN!
10:15am
Model Paint & Take Opens
Scenery Make & Take Opens
Realm of Battle Board Painting Opens
Speed Demon Round 1
Speed Painting Round 1
Warhammer, Warhammer 40,000, The Lord of the Rings, Tank Battle Big Games Round 1
10:30am
Quick Draw Round 1
Warhammer 40,000, Warhammer Conversion Mayhem Round 1
10:45am
Speed Painting Round 2
11am
Hobby Workshop Session: Finecast
Golden Demon Registration Closes

11:15am
Speed Painting Round 3
Speed Demon Round 2
11:30am
Warhammer Conversion Mayhem Round 2
Quick Draw Round 2
12:00pm
Conversion Comp Registration Closes
Armies on Parade Registration Closes
Armies on Parade Voting (through 3:30pm)
Hobby Workshop Session: Spray Gun
Careers with Games Workshop Seminar
Lore Master Trivia Challenge
12:30pm
Warhammer 40,000 Conversion Mayhem Round 2
Quick Draw Round 3
1pm
Big Games Round 2
Hobby Workshop Session: Basing Tips
1:30pm
Black Library Author Seminar
Speed Demon Round 3
Warhammer 40,000, Warhammer Conversion Mayhem Round 3
Quick Draw Round 4
1:45pm
Costume & Banner Judging at Stage
2pm
Hobby Workshop Session: Spray Gun
Speed Painting Round 4
Fantasy Flight Seminar
2:30pm
Speed Demon Round 4
Warhammer 40,000, Warhammer Conversion Mayhem Round 4
Quick Draw Round 5
Speed Painting Round 5
3pm
Art Competition Awards at location
Speed Painting Round 6
Forge World Seminar
Hobby Workshop Session: Finecast
3:15pm
Community Table Awards at location
Big Games Round 3
3:30pm
Conversion Competition Awards at location
Warhammer 40,000, Warhammer Conversion Mayhem Round 5
Speed Demon Round 5
Quick Draw Round 6
Speed Painting Round 7
Black Library Author Seminar
4pm
Hobby Workshop Session: Terrain Tips
Speed Painting Round 8
Forge World Presentation, Q&A
4:15pm
Realm of Battle Board Winners Announced
Speed Demon Overall Award at location
Conversion Mayhem Awards at location
4:30pm
Golden Demon & Armies on Parade Awards Ceremony
5pm
Slayer Sword Awarded
5:30pm
Store Closes
Miniature Paint & Take Ends
Scenery Make & Take Ends
6:00pm
GAMES DAY CLOSES!
Buses Depart


Are you going to Games Day?  We hope to see you there!

Thursday, July 12, 2012

WarTV.TV

Hello all!  Thoatpunch here, just wanted to provide a reminder about Wartv.tv.  This is a new livestream show going on right now, brought to you by Jawaballs and Fritz.  We have a few of the Four Horsemen in the chat right now, head on over and check it out! Wartv.tv

Friday, July 6, 2012

Forge World FAQ updates!

Just a quick announcement, Forge World has updated vehicles and Apocalypse rules with an FAQ, you can find the faqs here!

Have fun!

First Impressions of Necrons in 6th

Good morning all!
Throatpunch here, I was able to get my first game in under sixth and thought I would share some of my thoughts about how Necrons played out for me. We played a 3 way game, my Necrons vs Jared's CSM vs Nate's Blood Angels.  Mission rolled was The Relic, and we had night fighting for the first turn.  I do have to say I felt a little left out while Jared and Nate were selecting their shiny new psychic powers, but that feeling would pass quickly.

We played a 2000 point game, and a summary of my list is as follows:

HQ
Overlord on a barge w/ Warscythe, Phylactery, Scarabs, Phase Shifter and Sempiternal Weave, and a Tesseract Labyrinth (which I forgot to use, lol)
Court
Harbringer of Despair with a Veil of Darkness
4 Lords with Res Orbs

Elites
Deathmarks (5) (Harbringer went here)

Troops
Necron Immortals (10) Tesla (Lord)
Necron Immortals (10) Tesla (Lord)
Necron Warriors (20) (Lord)
Necron Warriors (20) (Lord)

Fast Attack
Destroyers (2) Heavy Destroyer (1)

Heavy Support
Annihilation Barge
Necron Monolith

The warriors were selected with new Gauss and Rapid Fire in mind.  The idea of 40 shots each squad when in Rapid Fire was too much to turn down, and being able to move and shoot that many Gauss shots was fantastic.  The warriors ate a Chaos Land Raider in turn 2 or 3.
This was my first time employing the Veiltek/Deathmark combo, and it worked really well, tearing through some palgue marines with pretty good efficiency.  Rapid Fire on the Synaptic Disruptors is nice.  I was very aggressive with the deep striking in this game, and for once it did not bite me in the ass.  No mishaps all game with moving the deathmarks around and with bringing in the monolith.
One thing I did miss was some sort of assaulting harassment, or counter charging units.  I will need to make sure to make some room going forward to get this done. The Destroyers scooted around the board taking pot shots and just being generally annoying, I do have to remember Preferred Enemy going forward, there were a few times I forgot to take advantage of this.
The Overlord Barge was a huge pain in the ass, sticking in the game until the end, mostly moping up units and bouncing around to get the chariot attacks.  The Overlord did die once, but came back and at full wounds due to a good Phylactery roll.
I brought the Monolith in right at the objective using deep strike, in the hopes to pull some troops in through the gate to grab the objective.  Sadly this was not to be.  Hull points of 4 are nice, but the monolith sat with it's gate blocked for the remainder of the game, and could not move.
Tesla Immortals performed as they usually do getting off lots of shots.  This unit never lets me down.
Annihilation Barge zipped around the battlefield looking for infantry units to fire on, and lost it's Destructor in turn 3.

Thing that I liked about 6th edition so far:  Less painful deep striking, much easier to bring in reserves, OVERWATCH with Gauss and Tesla.  I am still a little confused with movement, victory points, and close combat.  I think that these will clear up once I get my own copy of the book and can spend some time reading and re-reading the rules, and through more games played.

Most of all I am thankful that I decided to change armies away from Tyranids to Necrons at the beginning of the year. 

Please share your experiences in the comments!